77 lines
3.3 KiB
C
77 lines
3.3 KiB
C
/**
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* @file scssdk_telemetry_ats.h
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*
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* @brief ATS telemetry specific constants.
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*/
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#ifndef SCSSDK_TELEMETRY_ATS_H
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#define SCSSDK_TELEMETRY_ATS_H
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#include "../scssdk.h"
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#include "../common/scssdk_telemetry_common_configs.h"
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#include "../common/scssdk_telemetry_common_channels.h"
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#include "../common/scssdk_telemetry_truck_common_channels.h"
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#include "../common/scssdk_telemetry_trailer_common_channels.h"
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#include "../common/scssdk_telemetry_job_common_channels.h"
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SCSSDK_HEADER
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/**
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* @name Value used in the scs_sdk_init_params_t::game_version
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*
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* Changes in the major version indicate incompatible changes (e.g. changed interpretation
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* of the channel value). Change of major version is highly discouraged, creation of
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* alternative channel is preferred solution if necessary.
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* Changes in the minor version indicate compatible changes (e.g. added channel, more supported
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* value types). Removal of channel is also compatible change however it is recommended
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* to keep the channel with some default value.
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*
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* Changes:
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* 1.00 - initial version - corresponds to 1.12 in ETS2
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* 1.01 - added support for multiple trailers (doubles, triples), trailer ownership support,
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* gameplay events support added
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* 1.02 - added planned_distance_km to active job info
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* 1.03 - added support for 'avoid_inspection', 'illegal_border_crossing' and 'hard_shoulder_violation' offence type in 'player.fined' gameplay event
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* 1.04 - added differential lock, lift axle and hazard warning channels
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* 1.05 - added multiplayer time offset and trailer body wear channel, fixed trailer chassis wear channel
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*/
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//@{
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#define SCS_TELEMETRY_ATS_GAME_VERSION_1_00 SCS_MAKE_VERSION(1, 0)
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#define SCS_TELEMETRY_ATS_GAME_VERSION_1_01 SCS_MAKE_VERSION(1, 1)
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#define SCS_TELEMETRY_ATS_GAME_VERSION_1_02 SCS_MAKE_VERSION(1, 2) // Patch 1.36
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#define SCS_TELEMETRY_ATS_GAME_VERSION_1_03 SCS_MAKE_VERSION(1, 3) // Patch 1.36
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#define SCS_TELEMETRY_ATS_GAME_VERSION_1_04 SCS_MAKE_VERSION(1, 4) // Patch 1.41
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#define SCS_TELEMETRY_ATS_GAME_VERSION_1_05 SCS_MAKE_VERSION(1, 5) // Patch 1.45
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#define SCS_TELEMETRY_ATS_GAME_VERSION_CURRENT SCS_TELEMETRY_ATS_GAME_VERSION_1_05
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//@}
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// Game specific units.
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//
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// @li The game uses US Dolars as internal currency provided
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// by the telemetry unless documented otherwise.
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// Channels defined in scssdk_telemetry_common_channels.h,
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// scssdk_telemetry_job_common_channels.h,
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// scssdk_telemetry_truck_common_channels.h and
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// scssdk_telemetry_trailer_common_channels.h are supported
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// with following exceptions and limitations as of v1.00:
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//
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// @li Adblue related channels are not supported.
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// @li The fuel_average_consumption is currently mostly static and depends
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// on presence of the trailer and skills of the driver instead
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// of the workload of the engine.
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// @li Rolling rotation of trailer wheels is determined from linear
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// movement.
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// @li The pressures, temperatures and voltages are not simulated.
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// They are very loosely approximated.
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// Configurations defined in scssdk_telemetry_common_configs.h are
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// supported with following exceptions and limitations as of v1.00:
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//
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// @li The localized strings are not updated when different in-game
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// language is selected.
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SCSSDK_FOOTER
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#endif // SCSSDK_TELEMETRY_ATS_H
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/* eof */
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