202 lines
6.5 KiB
C
202 lines
6.5 KiB
C
/**
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* @file scssdk.h
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*
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* @brief Common SDK types and structures.
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*/
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#ifndef SCSSDK_H
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#define SCSSDK_H
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#define SCSSDK_HEADER extern "C" {
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#define SCSSDK_FOOTER }
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SCSSDK_HEADER
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// Types used trough the SDK.
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#if defined(_MSC_VER)
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typedef unsigned __int8 scs_u8_t;
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typedef unsigned __int16 scs_u16_t;
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typedef signed __int32 scs_s32_t;
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typedef unsigned __int32 scs_u32_t;
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typedef unsigned __int64 scs_u64_t;
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typedef signed __int64 scs_s64_t;
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typedef float scs_float_t;
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typedef double scs_double_t;
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typedef const char * scs_string_t;
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#define SCSAPIFUNC __stdcall
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#if defined(_WIN64)
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#define SCS_ARCHITECTURE_x64
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#else
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#define SCS_ARCHITECTURE_x86
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#endif
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#define SCS_PF_U64 "I64u"
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#define SCS_PF_S64 "I64d"
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#elif defined(__GNUG__)
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#include <stdint.h>
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typedef uint8_t scs_u8_t;
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typedef uint16_t scs_u16_t;
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typedef int32_t scs_s32_t;
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typedef uint32_t scs_u32_t;
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typedef uint64_t scs_u64_t;
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typedef int64_t scs_s64_t;
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typedef float scs_float_t;
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typedef double scs_double_t;
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typedef const char * scs_string_t;
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#define SCSAPIFUNC
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#if defined(__x86_64__)
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#define SCS_ARCHITECTURE_x64
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#define SCS_PF_U64 "lu"
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#define SCS_PF_S64 "ld"
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#elif defined(__i386__)
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#define SCS_ARCHITECTURE_x86
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#define SCS_PF_U64 "llu"
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#define SCS_PF_S64 "lld"
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#else
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#error "Unknown architecture."
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#endif
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#else
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#error "Unknown compiler."
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#endif
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const scs_u32_t SCS_U32_NIL = static_cast<scs_u32_t>(-1);
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/**
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* @brief Type of value provided during callback registration and passed back
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* to the callback.
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*/
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typedef void *scs_context_t;
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/**
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* @brief Timestamp value.
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*
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* Value is expressed in microseconds.
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*/
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typedef scs_u64_t scs_timestamp_t;
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// Common return codes.
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typedef scs_s32_t scs_result_t;
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const scs_result_t SCS_RESULT_ok = 0; // Operation succeeded.
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const scs_result_t SCS_RESULT_unsupported = -1; // Operation or specified parameters are not supported. (e.g. the plugin does not support the requested version of the API)
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const scs_result_t SCS_RESULT_invalid_parameter = -2; // Specified parameter is not valid (e.g. null value of callback, invalid combination of flags).
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const scs_result_t SCS_RESULT_already_registered = -3; // There is already a registered conflicting object (e.g. callback for the specified event/channel, input device with the same name).
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const scs_result_t SCS_RESULT_not_found = -4; // Specified item (e.g. channel) was not found.
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const scs_result_t SCS_RESULT_unsupported_type = -5; // Specified value type is not supported (e.g. channel does not provide that value type).
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const scs_result_t SCS_RESULT_not_now = -6; // Action (event/callback registration) is not allowed in the current state. Indicates incorrect use of the api.
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const scs_result_t SCS_RESULT_generic_error = -7; // Error not covered by other existing code.
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// Function definition macros.
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#define SCSAPI_RESULT scs_result_t SCSAPIFUNC
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#define SCSAPI_VOID void SCSAPIFUNC
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#define SCSAPI_RESULT_FPTR(function_name) scs_result_t (SCSAPIFUNC *function_name)
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#define SCSAPI_VOID_FPTR(function_name) void (SCSAPIFUNC *function_name)
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// Compile time checks.
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#define SCS_CONCAT2(prefix, suffix) prefix##suffix
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#define SCS_CONCAT(prefix, suffix) SCS_CONCAT2(prefix, suffix)
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#define scs_static_check(expr) typedef int SCS_CONCAT(some_requirement_failed_at_, __LINE__)[(expr) ? 1 : -1]
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#if defined(SCS_ARCHITECTURE_x86)
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#define scs_check_size(structure, expected_32, expected_64) scs_static_check(sizeof(structure) == expected_32)
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#elif defined(SCS_ARCHITECTURE_x64)
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#define scs_check_size(structure, expected_32, expected_64) scs_static_check(sizeof(structure) == expected_64)
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#endif
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// Types of messages printed to log.
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typedef scs_s32_t scs_log_type_t;
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const scs_log_type_t SCS_LOG_TYPE_message = 0;
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const scs_log_type_t SCS_LOG_TYPE_warning = 1;
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const scs_log_type_t SCS_LOG_TYPE_error = 2;
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// Version support.
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#define SCS_MAKE_VERSION(major, minor) (((major) << 16) | (minor))
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#define SCS_GET_MAJOR_VERSION(version) (((version) >> 16) & 0xffff)
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#define SCS_GET_MINOR_VERSION(version) ((version) & 0xffff)
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/**
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* @brief Logs specified message to the game log.
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*
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* @param type Type of message. Controls generated prefixes and colors in console.
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* @param message Message to log.
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*/
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typedef SCSAPI_VOID_FPTR(scs_log_t)(const scs_log_type_t type, const scs_string_t message);
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// Common initialization structures.
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/**
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* @brief Initialization parameters common to most APIs provided
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* by the SDK.
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*/
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struct scs_sdk_init_params_v100_t
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{
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/**
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* @brief Name of the game for display purposes.
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*
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* This is UTF8 encoded string containing name of the game
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* for display to the user. The exact format is not defined,
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* might be changed between versions and should be not parsed.
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*
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* This pointer will be never NULL.
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*/
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scs_string_t game_name;
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/**
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* @brief Identification of the game.
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*
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* If the library wants to identify the game to do any
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* per-game configuration, this is the field which should
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* be used.
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*
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* This string contains only following characters:
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* @li lower-cased letters
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* @li digits
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* @li underscore
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*
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* This pointer will be never NULL.
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*/
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scs_string_t game_id;
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/**
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* @brief Version of the game for purpose of the specific api
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* which is being initialized.
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*
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* Does NOT match the patch level of the game.
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*/
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scs_u32_t game_version;
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#ifdef SCS_ARCHITECTURE_x64
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/**
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* @brief Explicit alignment for the 64 bit pointer.
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*/
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scs_u32_t _padding;
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#endif
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/**
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* @brief Function used to write messages to the game log.
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*
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* Each message is printed on a separate line.
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*
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* This pointer will be never NULL.
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*/
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scs_log_t log;
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};
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scs_check_size(scs_sdk_init_params_v100_t, 16, 32);
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SCSSDK_FOOTER
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#endif // SCSSDK_H
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/* eof */
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