zombiesurvival-evolved/gamemodes/zombiesurvival/entities/weapons/weapon_zs_drone_hauler.lua

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AddCSLuaFile()
DEFINE_BASECLASS("weapon_zs_drone")
SWEP.Base = "weapon_zs_drone"
SWEP.PrintName = "Hauler Drone"
SWEP.Description = "A hauling drone.\nIdeal for scouting and retrieval.\nCarries props and items around at immense speeds, but cannot attack."
SWEP.Primary.Ammo = "drone_hauler"
SWEP.DeployClass = "prop_drone_hauler"
SWEP.DeployAmmoType = false
SWEP.ResupplyAmmoType = nil