zombiesurvival-evolved/gamemodes/zombiesurvival/content/materials/refract_ring.vmt

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2014-10-02 08:49:54 +08:00
"Refract"
{
"$refractamount" "0.0"
"$bluramount" "0"
"$scale" "[1 1]"
"$dudvmap" "refract_ring"
"$normalmap" "refract_ring"
"$nocull" 1
"$ignorez" 0
"Refract_DX80"
{
"$fallbackmaterial" "null"
}
"Refract_DX60"
{
"$fallbackmaterial" "null"
}
}