zombiesurvival-evolved/gamemodes/zombiesurvival/entities/weapons/weapon_zs_frigidrevenant/cl_init.lua

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INC_CLIENT()
local render_SetBlend = render.SetBlend
local render_SetColorModulation = render.SetColorModulation
function SWEP:PreDrawViewModel(vm)
render_SetBlend(0.65)
render_SetColorModulation(0.1, 0.5, 0.9)
end
function SWEP:PostDrawViewModel(vm)
render_SetBlend(1)
render_SetColorModulation(1, 1, 1)
end