zombiesurvival-evolved/gamemodes/zombiesurvival/entities/weapons/weapon_zs_wildpoisonzombie/shared.lua

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DEFINE_BASECLASS("weapon_zs_poisonzombie")
SWEP.PrintName = "Wild Poison Zombie"
SWEP.MeleeDamage = 45
SWEP.PoisonThrowSpeed = 420
function SWEP:PlayAttackSound()
self:EmitSound("npc/zombie_poison/pz_warn"..math.random(2)..".wav", 74, math.random(88, 95), 0.5, CHAN_AUTO)
self:EmitSound("npc/antlion_guard/angry"..math.random(3)..".wav", 74, math.random(112, 115), 0.5, CHAN_AUTO)
end