zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode/perf/shared/rewrite_entity_index.lua

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local M_Entity = FindMetaTable("Entity")
local E_GetTable = M_Entity.GetTable
local val
local et
function M_Entity:__index(key)
val = M_Entity[key]
if val ~= nil then return val end
et = E_GetTable(self)
if et then
return et[key]
end
-- Obsolete
--if key == "Owner" then return M_Entity.GetOwner( self ) end
end