7 lines
204 B
Lua
7 lines
204 B
Lua
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local meta = FindMetaTable("Vector")
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if not meta then return end
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function meta:DistanceZSkew(vec, skew)
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return math.sqrt((self.x - vec.x) ^ 2 + (self.y - vec.y) ^ 2 + ((self.z - vec.z) * skew) ^ 2)
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end
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