46 lines
905 B
Lua
46 lines
905 B
Lua
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AddCSLuaFile()
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SWEP.Base = "weapon_zs_zombie"
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SWEP.PrintName = "Skeletal Walker"
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SWEP.MeleeDamage = 27
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function SWEP:Reload()
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self:SecondaryAttack()
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end
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function SWEP:StartMoaning()
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end
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function SWEP:StopMoaning()
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end
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function SWEP:IsMoaning()
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return false
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end
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function SWEP:PlayIdleSound()
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self:GetOwner():EmitSound(string.format("npc/strider/creak%d.wav", math.random(4)), 70, math.random(115, 125))
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end
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function SWEP:PlayAlertSound()
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self:GetOwner():EmitSound("npc/stalker/breathing3.wav", 70, math.random(110, 120))
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end
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function SWEP:PlayAttackSound()
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self:EmitSound("npc/fast_zombie/wake1.wav", 70, math.random(115, 140))
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end
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if not CLIENT then return end
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local matSheet = Material("models/props_c17/doll01")
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function SWEP:PreDrawViewModel(vm, wep, pl)
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render.ModelMaterialOverride(matSheet)
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end
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function SWEP:PostDrawViewModel(vm, wep, pl)
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render.ModelMaterialOverride(nil)
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end
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