33 lines
779 B
Lua
33 lines
779 B
Lua
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hook.Add("InitPostEntityMap", "Adding", function()
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for _, ent in pairs(ents.FindByClass("trigger_teleport")) do
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ent:Remove()
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end
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for _, ent in pairs(ents.FindByClass("func_button")) do
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ent:Remove()
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end
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for _, ent in pairs(ents.FindByClass("prop_dynamic")) do
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local pro = ents.Create("prop_physics")
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if pro:IsValid() then
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pro:SetModel(ent:GetModel())
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pro:SetPos(ent:GetPos())
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pro:SetAngles(ent:GetAngles())
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pro:Spawn()
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ent:Remove()
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end
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end
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local ent2 = ents.Create("prop_dynamic_override")
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if ent2:IsValid() then
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ent2:SetPos(Vector(900, -228, -151))
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ent2:SetAngles(Angle(0, 180, 0))
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ent2:SetKeyValue("solid", "6")
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ent2:SetModel(Model("models/props_lab/blastdoor001b.mdl"))
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ent2:SetColor(Color(0, 0, 0, 0))
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ent2:Spawn()
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end
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end)
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