17 lines
388 B
Lua
17 lines
388 B
Lua
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hook.Add("InitPostEntityMap", "Adding", function()
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local Placements = {
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Vector(-2025, 1110, -770),
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Vector(-2370, 1100, -855)
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}
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for _, pos in pairs(Placements) do
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local ent2 = ents.Create("prop_dynamic_override")
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if ent2:IsValid() then
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ent2:SetPos(pos)
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ent2:SetKeyValue("solid", "6")
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ent2:SetModel("models/props_lab/blastdoor001c.mdl")
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ent2:Spawn()
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end
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end
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end)
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