40 lines
811 B
Lua
40 lines
811 B
Lua
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AddCSLuaFile()
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if CLIENT then
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SWEP.PrintName = "Bloated Zombie"
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end
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SWEP.Base = "weapon_zs_zombie"
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SWEP.MeleeDamage = 30
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SWEP.MeleeForceScale = 1.25
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SWEP.Primary.Delay = 1.5
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function SWEP:Reload()
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self.BaseClass.SecondaryAttack(self)
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end
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function SWEP:PlayAlertSound()
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self:PlayAttackSound()
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end
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function SWEP:PlayIdleSound()
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self.Owner:EmitSound("npc/barnacle/barnacle_tongue_pull"..math.random(3)..".wav")
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end
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function SWEP:PlayAttackSound()
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self.Owner:EmitSound("npc/ichthyosaur/attack_growl"..math.random(3)..".wav", 70, math.Rand(145, 155))
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end
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if not CLIENT then return end
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function SWEP:ViewModelDrawn()
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render.ModelMaterialOverride(0)
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end
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local matSheet = Material("models/weapons/v_zombiearms/ghoulsheet")
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function SWEP:PreDrawViewModel(vm)
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render.ModelMaterialOverride(matSheet)
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end
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