26 lines
795 B
Lua
26 lines
795 B
Lua
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hook.Add("InitPostEntityMap", "Adding", function()
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for _, ent in pairs(ents.FindByClass("func_door*")) do ent:Remove() end
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for _, ent in pairs(ents.FindByClass("trigger_teleport")) do ent:Remove() end
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local ent2 = ents.Create("prop_dynamic_override")
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if ent2:IsValid() then
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ent2:SetPos(Vector(-0.7995, -28.3111, 0))
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ent2:SetAngles(Angle(0, 90, 0))
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ent2:SetKeyValue("solid", "6")
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ent2:SetModel(Model("models/props_lab/blastdoor001b.mdl"))
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ent2:Spawn()
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ent2:SetColor(Color(0, 0, 0, 0))
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end
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local ent2 = ents.Create("prop_dynamic_override")
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if ent2:IsValid() then
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ent2:SetPos(Vector(563.9561, -531.1329, -119.9688))
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ent2:SetKeyValue("solid", "6")
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ent2:SetModel(Model("models/props_lab/blastdoor001b.mdl"))
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ent2:Spawn()
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ent2:SetColor(Color(0, 0, 0, 255))
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end
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end)
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