2014-10-02 08:49:54 +08:00
|
|
|
function EFFECT:Init(data)
|
|
|
|
local pos = data:GetOrigin()
|
|
|
|
local norm = data:GetNormal()
|
2018-05-02 06:32:59 +08:00
|
|
|
--local mag = data:GetMagnitude()
|
2014-10-02 08:49:54 +08:00
|
|
|
local ent = data:GetEntity()
|
2018-05-02 06:32:59 +08:00
|
|
|
--local scale = math.Round(data:GetScale())
|
2014-10-02 08:49:54 +08:00
|
|
|
|
|
|
|
if ent:IsPlayer() then
|
|
|
|
ent:Dismember(DISMEMBER_HEAD)
|
|
|
|
end
|
|
|
|
|
|
|
|
sound.Play("physics/flesh/flesh_bloody_break.wav", pos, 77, math.Rand(50, 100))
|
|
|
|
sound.Play("physics/body/body_medium_break"..math.random(2, 4)..".wav", pos, 77, math.Rand(90, 110))
|
|
|
|
|
|
|
|
local emitter = ParticleEmitter(pos)
|
|
|
|
for i=1, 12 do
|
2018-05-02 06:32:59 +08:00
|
|
|
local particle = emitter:Add("!sprite_bloodspray"..math.random(8), pos)
|
2014-10-02 08:49:54 +08:00
|
|
|
particle:SetVelocity(norm * 32 + VectorRand() * 16)
|
|
|
|
particle:SetDieTime(math.Rand(1.5, 2.5))
|
|
|
|
particle:SetStartAlpha(200)
|
|
|
|
particle:SetEndAlpha(0)
|
|
|
|
particle:SetStartSize(math.Rand(13, 14))
|
|
|
|
particle:SetEndSize(math.Rand(10, 12))
|
|
|
|
particle:SetRoll(180)
|
|
|
|
particle:SetDieTime(3)
|
|
|
|
particle:SetColor(255, 0, 0)
|
|
|
|
particle:SetLighting(true)
|
|
|
|
end
|
2018-05-02 06:32:59 +08:00
|
|
|
local particle = emitter:Add("!sprite_bloodspray"..math.random(8), pos)
|
2014-10-02 08:49:54 +08:00
|
|
|
particle:SetVelocity(norm * 32)
|
|
|
|
particle:SetDieTime(math.Rand(2.25, 3))
|
|
|
|
particle:SetStartAlpha(200)
|
|
|
|
particle:SetEndAlpha(0)
|
|
|
|
particle:SetStartSize(math.Rand(28, 32))
|
|
|
|
particle:SetEndSize(math.Rand(14, 28))
|
|
|
|
particle:SetRoll(180)
|
|
|
|
particle:SetColor(255, 0, 0)
|
|
|
|
particle:SetLighting(true)
|
2018-05-02 06:32:59 +08:00
|
|
|
emitter:Finish() emitter = nil collectgarbage("step", 64)
|
2014-10-02 08:49:54 +08:00
|
|
|
|
|
|
|
util.Blood(pos, math.random(8, 10), Vector(0, 0, 1), 128)
|
|
|
|
|
|
|
|
local maxbound = Vector(3, 3, 3)
|
|
|
|
local minbound = maxbound * -1
|
|
|
|
for i=1, math.random(5, 8) do
|
|
|
|
local dir = (norm * 2 + VectorRand()) / 3
|
|
|
|
dir:Normalize()
|
|
|
|
|
2018-05-02 06:32:59 +08:00
|
|
|
ent = ClientsideModel("models/props_junk/Rock001a.mdl", RENDERGROUP_OPAQUE)
|
2014-10-02 08:49:54 +08:00
|
|
|
if ent:IsValid() then
|
|
|
|
ent:SetMaterial("models/flesh")
|
|
|
|
ent:SetModelScale(math.Rand(0.2, 0.5), 0)
|
|
|
|
ent:SetPos(pos + dir * 6)
|
|
|
|
ent:PhysicsInitBox(minbound, maxbound)
|
|
|
|
ent:SetCollisionBounds(minbound, maxbound)
|
|
|
|
|
|
|
|
local phys = ent:GetPhysicsObject()
|
|
|
|
if phys:IsValid() then
|
|
|
|
phys:SetMaterial("zombieflesh")
|
2018-05-02 06:32:59 +08:00
|
|
|
phys:SetVelocityInstantaneous(dir * math.Rand(50, 300))
|
|
|
|
phys:AddAngleVelocity(VectorRand() * 3000)
|
2014-10-02 08:49:54 +08:00
|
|
|
end
|
|
|
|
|
|
|
|
SafeRemoveEntityDelayed(ent, math.Rand(6, 10))
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function EFFECT:Think()
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
|
|
|
|
function EFFECT:Render()
|
|
|
|
end
|