115 lines
2.7 KiB
Lua
115 lines
2.7 KiB
Lua
|
AddCSLuaFile()
|
||
|
|
||
|
SWEP.Base = "weapon_zs_zombie"
|
||
|
|
||
|
SWEP.ViewModel = Model("models/weapons/v_fza.mdl")
|
||
|
SWEP.WorldModel = Model("models/weapons/w_crowbar.mdl")
|
||
|
|
||
|
if CLIENT then
|
||
|
SWEP.ViewModelFOV = 70
|
||
|
end
|
||
|
|
||
|
SWEP.Primary.Automatic = false
|
||
|
SWEP.Secondary.Automatic = false
|
||
|
|
||
|
function SWEP:Initialize()
|
||
|
self:HideWorldModel()
|
||
|
end
|
||
|
|
||
|
function SWEP:Think()
|
||
|
end
|
||
|
|
||
|
function SWEP:PrimaryAttack()
|
||
|
if CurTime() <= self:GetNextPrimaryFire() then return end
|
||
|
self:SetNextSecondaryFire(CurTime() + 0.65)
|
||
|
|
||
|
for _, ent in pairs(ents.FindByClass("env_shadecontrol")) do
|
||
|
if ent:IsValid() and ent:GetOwner() == self.Owner then
|
||
|
local obj = ent:GetParent()
|
||
|
if obj:IsValid() then
|
||
|
self.Owner:DoAttackEvent()
|
||
|
|
||
|
if CLIENT then return end
|
||
|
|
||
|
local filt = team.GetPlayers(TEAM_UNDEAD)
|
||
|
table.insert(filt, obj)
|
||
|
local vel = (self.Owner:TraceLine(10240, MASK_SOLID, filt).HitPos - obj:LocalToWorld(obj:OBBCenter())):GetNormalized() * 1000
|
||
|
|
||
|
local phys = obj:GetPhysicsObject()
|
||
|
if phys:IsValid() and phys:IsMoveable() and phys:GetMass() <= 300 then
|
||
|
phys:Wake()
|
||
|
phys:SetVelocity(vel)
|
||
|
obj:SetPhysicsAttacker(self.Owner)
|
||
|
phys:AddGameFlag(FVPHYSICS_WAS_THROWN)
|
||
|
|
||
|
obj:EmitSound(")weapons/physcannon/superphys_launch"..math.random(4)..".wav")
|
||
|
end
|
||
|
end
|
||
|
|
||
|
ent:Remove()
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function SWEP:SecondaryAttack()
|
||
|
if CurTime() <= self:GetNextSecondaryFire() then return end
|
||
|
self:SetNextPrimaryFire(CurTime() + 0.25)
|
||
|
self:SetNextSecondaryFire(CurTime() + 0.4)
|
||
|
|
||
|
if CLIENT then return end
|
||
|
|
||
|
for _, ent in pairs(ents.FindByClass("env_shadecontrol")) do
|
||
|
if ent:IsValid() and ent:GetOwner() == self.Owner then
|
||
|
ent:Remove()
|
||
|
return
|
||
|
end
|
||
|
end
|
||
|
|
||
|
local ent = self:GetOwner():TraceHull(400, MASK_SOLID, 4, player.GetAll()).Entity
|
||
|
if ent:IsValid() and ent:IsPhysicsModel() then
|
||
|
local phys = ent:GetPhysicsObject()
|
||
|
if phys:IsValid() and phys:IsMoveable() and phys:GetMass() <= 300 then
|
||
|
for _, ent2 in pairs(ents.FindByClass("env_shadecontrol")) do
|
||
|
if ent2:IsValid() and ent2:GetParent() == ent then
|
||
|
ent2:Remove()
|
||
|
return
|
||
|
end
|
||
|
end
|
||
|
|
||
|
local con = ents.Create("env_shadecontrol")
|
||
|
if con:IsValid() then
|
||
|
con:Spawn()
|
||
|
con:SetOwner(self.Owner)
|
||
|
con:AttachTo(ent)
|
||
|
|
||
|
ent:EmitSound(")weapons/physcannon/physcannon_claws_close.wav")
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function SWEP:Reload()
|
||
|
end
|
||
|
|
||
|
function SWEP:OnRemove()
|
||
|
end
|
||
|
|
||
|
function SWEP:Holster()
|
||
|
end
|
||
|
|
||
|
if not CLIENT then return end
|
||
|
|
||
|
function SWEP:PreDrawViewModel(vm)
|
||
|
local owner = self.Owner
|
||
|
if owner:IsValid() then
|
||
|
owner:CallZombieFunction("PreRenderEffects", vm)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function SWEP:PostDrawViewModel(vm)
|
||
|
local owner = self.Owner
|
||
|
if owner:IsValid() then
|
||
|
owner:CallZombieFunction("PostRenderEffects", vm)
|
||
|
end
|
||
|
end
|