49 lines
1.1 KiB
Lua
49 lines
1.1 KiB
Lua
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AddCSLuaFile()
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if CLIENT then
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SWEP.PrintName = "'Stalker' M4"
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SWEP.Description = "Using this gun will severely reduce the distance in which zombies can see your aura."
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SWEP.Slot = 2
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SWEP.SlotPos = 0
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SWEP.ViewModelFlip = false
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SWEP.ViewModelFOV = 60
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SWEP.HUD3DBone = "v_weapon.m4_Parent"
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SWEP.HUD3DPos = Vector(-0.5, -5, -1.2)
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SWEP.HUD3DAng = Angle(0, 0, 0)
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SWEP.HUD3DScale = 0.015
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end
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SWEP.Base = "weapon_zs_base"
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SWEP.HoldType = "smg"
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SWEP.ViewModel = "models/weapons/cstrike/c_rif_m4a1.mdl"
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SWEP.WorldModel = "models/weapons/w_rif_m4a1.mdl"
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SWEP.UseHands = true
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SWEP.Primary.Sound = Sound("Weapon_m4a1.Single")
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SWEP.Primary.Damage = 24
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SWEP.Primary.NumShots = 1
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SWEP.Primary.Delay = 0.11
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SWEP.Primary.ClipSize = 30
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SWEP.Primary.Automatic = true
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SWEP.Primary.Ammo = "ar2"
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GAMEMODE:SetupDefaultClip(SWEP.Primary)
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SWEP.Primary.Gesture = ACT_HL2MP_GESTURE_RANGE_ATTACK_SMG1
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SWEP.ReloadGesture = ACT_HL2MP_GESTURE_RELOAD_SMG1
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SWEP.ConeMax = 0.125
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SWEP.ConeMin = 0.045
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SWEP.WalkSpeed = SPEED_SLOW
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SWEP.IronSightsPos = Vector(-3, 0, 2)
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function SWEP:GetAuraRange()
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return 512
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end
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