29 lines
853 B
Lua
29 lines
853 B
Lua
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-- This profile gets rid of exploitable doors and opens the area portals they control.
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-- It also creates zombie spawns in the graveyard and human spawns in the front yard.
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hook.Add("InitPostEntityMap", "Adding", function()
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local ent = ents.Create("prop_dynamic_override")
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if ent:IsValid() then
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ent:SetPos(Vector(258, 130, 248))
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ent:SetModel(Model("models/props_lab/blastdoor001c.mdl"))
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ent:SetKeyValue("solid", "6")
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ent:Spawn()
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end
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for _, spawn in pairs(ents.FindByClass("info_player*")) do
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spawn:Fire("kill", "", 0)
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end
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for _, door in pairs(ents.FindByClass("func_door_rotating")) do
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door:Fire("open", "", 0)
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door:Fire("kill", "", 1)
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end
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timer.Simple(2, function()
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team.SetSpawnPoint(TEAM_UNDEAD, ents.FindByClass("info_player_undead"))
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team.SetSpawnPoint(TEAM_HUMAN, ents.FindByClass("info_player_human"))
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end)
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end)
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