zombiesurvival-evolved/gamemodes/zombiesurvival/entities/entities/projectile_zsgrenade/shared.lua

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2014-10-02 08:49:54 +08:00
ENT.Type = "anim"
ENT.LifeTime = 2.5
ENT.NoPropDamageDuringWave0 = true
util.PrecacheSound("physics/metal/metal_grenade_impact_hard1.wav")
util.PrecacheSound("physics/metal/metal_grenade_impact_hard2.wav")
util.PrecacheSound("physics/metal/metal_grenade_impact_hard3.wav")