zombiesurvival-evolved/gamemodes/zombiesurvival/entities/weapons/weapon_zs_proxymine/shared.lua

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SWEP.PrintName = "Proximity Mine"
SWEP.Description = "A proximity detection mine that jumps into the air then explodes, dealing explosive damage."
SWEP.Base = "weapon_zs_basethrown"
SWEP.ShowViewModel = false
SWEP.ShowWorldModel = false
SWEP.Primary.Ammo = "betty"
SWEP.MaxStock = 8