zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode/loader.lua

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Lua
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-- Give it a folder with server/client/shared subfolders and it'll load it up.
function include_library(folder)
local GM = GM or GAMEMODE
-- Assume files in the base directory are included merely for existing.
local files, _ = file.Find(GM.FolderName.."/gamemode/"..folder.."/*.lua", "LUA")
table.sort(files)
for _, filename in ipairs(files) do
include(folder.."/"..filename)
end
if SERVER then
local server_files, _ = file.Find(GM.FolderName.."/gamemode/"..folder.."/server/*.lua", "LUA")
table.sort(server_files)
for _, filename in ipairs(server_files) do
include(folder.."/server/"..filename)
end
end
local client_files, _ = file.Find(GM.FolderName.."/gamemode/"..folder.."/client/*.lua", "LUA")
table.sort(client_files)
local clientmethod = CLIENT and include or AddCSLuaFile
for _, filename in ipairs(client_files) do
clientmethod(folder.."/client/"..filename)
end
local shared_files, _ = file.Find(GM.FolderName.."/gamemode/"..folder.."/shared/*.lua", "LUA")
table.sort(shared_files)
for _, filename in ipairs(shared_files) do
include(folder.."/shared/"..filename)
if SERVER then
AddCSLuaFile(folder.."/shared/"..filename)
end
end
end
include_folder = include_library
load_folder = include_library
load_library = include_library