zombiesurvival-evolved/gamemodes/zombiesurvival/content/materials/models/player/elis/fty/001.vmt

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2014-10-02 08:49:54 +08:00
VertexLitGeneric
{
"$basetexture" "models\player\elis\fty\001"
"$envmap" "env_cubemap"
"$bumpmap" "models/player/elis\fty\001_normal"
"$normalmapalphaenvmapmask" "1"
"$envmapcontrast" 0.3
"$envmapsaturation" 0.7
"$envmaptint" "[ 0.36 0.36 0.36 ]"
}