zombiesurvival-evolved/gamemodes/zombiesurvival/entities/weapons/weapon_zs_bonemesh/cl_init.lua

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2014-10-02 08:49:54 +08:00
include("shared.lua")
SWEP.PrintName = "Bone Mesh"
SWEP.ViewModelFOV = 47
SWEP.DrawCrosshair = false
function SWEP:SecondaryAttack()
end
function SWEP:Reload()
end