zombiesurvival-evolved/gamemodes/zombiesurvival/entities/weapons/weapon_zs_coolwisp/cl_init.lua

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INC_CLIENT()
SWEP.DrawCrosshair = false
function SWEP:DrawWeaponSelection(x, y, w, h, alpha)
self:BaseDrawWeaponSelection(x, y, w, h, alpha)
end