9 lines
196 B
Lua
9 lines
196 B
Lua
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INC_SERVER()
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SWEP.Primary.Projectile = "projectile_impactmine"
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SWEP.Primary.ProjVelocity = 600
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function SWEP:PhysModify(physobj)
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physobj:AddAngleVelocity(VectorRand():GetNormalized() * 90)
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end
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