INC_SERVER()
SWEP.MoanDelay = 1
function SWEP:Reload()
if CurTime() < self:GetNextSecondaryFire() then return end
self:SetNextSecondaryFire(CurTime() + self.MoanDelay)
if self:IsMoaning() then
self:StopMoaning()
else
self:StartMoaning()
end