29 lines
1.1 KiB
Lua
29 lines
1.1 KiB
Lua
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AddCSLuaFile()
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SWEP.Base = "weapon_zs_basefood"
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SWEP.PrintName = "Water"
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if CLIENT then
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SWEP.ViewModelBoneMods = {
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["ValveBiped.Bip01_R_Finger02"] = { scale = Vector(1, 1, 1), pos = Vector(0, 0, 0), angle = Angle(0, 59, 0) },
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}
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SWEP.VElements = {
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["base"] = { type = "Model", model = "models/props/cs_office/water_bottle.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(4, 2, -1), angle = Angle(0, -90, 180), size = Vector(0.75, 0.75, 0.75), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} }
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}
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SWEP.WElements = {
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["base"] = { type = "Model", model = "models/props/cs_office/water_bottle.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(4, 2, -1), angle = Angle(0, -90, 180), size = Vector(0.75, 0.75, 0.75), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} }
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}
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end
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SWEP.ViewModel = "models/weapons/c_grenade.mdl"
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SWEP.WorldModel = "models/props/cs_office/water_bottle.mdl"
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SWEP.Primary.Ammo = "foodwater"
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SWEP.FoodHealth = 5
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SWEP.FoodEatTime = 2
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SWEP.FoodIsLiquid = true
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