zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode/maps/zs_asylum_v6.lua

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2014-10-02 08:49:54 +08:00
hook.Add("InitPostEntityMap", "Adding", function()
for _, ent in pairs(ents.FindInSphere(Vector(968.1165, 953.7861, 16.0313), 100)) do
if ent:GetClass() == "info_player_human" then
ent:Remove()
end
end
end)