40 lines
1.1 KiB
Lua
40 lines
1.1 KiB
Lua
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hook.Add("InitPostEntityMap", "Adding", function()
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local ent2 = ents.Create("prop_dynamic_override")
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if ent2:IsValid() then
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ent2:SetPos(Vector(-263, -566, -116))
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ent2:SetAngles(Angle(90, 0, 0))
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ent2:SetKeyValue("solid", SOLID_VPHYSICS)
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ent2:SetModel(Model("models/props_lab/blastdoor001b.mdl"))
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ent2:Spawn()
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end
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local ent2 = ents.Create("prop_dynamic_override")
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if ent2:IsValid() then
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ent2:SetPos(Vector(400, -792, -116))
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ent2:SetAngles(Angle(90, 0, 0))
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ent2:SetKeyValue("solid", SOLID_VPHYSICS)
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ent2:SetModel(Model("models/props_lab/blastdoor001b.mdl"))
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ent2:Spawn()
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end
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local ent2 = ents.Create("prop_dynamic_override")
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if ent2:IsValid() then
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ent2:SetPos(Vector(400, -858, -116))
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ent2:SetAngles(Angle(90, 0, 0))
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ent2:SetKeyValue("solid", SOLID_VPHYSICS)
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ent2:SetModel(Model("models/props_lab/blastdoor001b.mdl"))
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ent2:Spawn()
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end
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local ent2 = ents.Create("prop_dynamic_override")
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if ent2:IsValid() then
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ent2:SetPos(Vector(576, -851, -116))
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ent2:SetAngles(Angle(90, 0, 0))
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ent2:SetKeyValue("solid", SOLID_VPHYSICS)
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ent2:SetModel(Model("models/props_lab/blastdoor001b.mdl"))
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ent2:Spawn()
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end
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end)
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