zombiesurvival-evolved/gamemodes/zombiesurvival/entities/weapons/weapon_zs_basetrinket/shared.lua

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SWEP.Base = "weapon_zs_basemelee"
SWEP.ViewModel = "models/weapons/c_grenade.mdl"
SWEP.WorldModel = "models/weapons/w_grenade.mdl"
SWEP.UseHands = true
SWEP.Primary.ClipSize = -1
SWEP.Primary.DefaultClip = -1
SWEP.Primary.Ammo = "none"
SWEP.Secondary.ClipSize = -1
SWEP.Secondary.DefaultClip = -1
SWEP.Secondary.Automatic = false
SWEP.Secondary.Ammo = "none"
SWEP.WalkSpeed = SPEED_NORMAL
SWEP.IsMelee = false
SWEP.HoldType = "slam"
SWEP.DroppedColorModulation = Color(1, 0.5, 0)
SWEP.NoDismantle = true
SWEP.Undroppable = true
SWEP.NoPickupNotification = true
SWEP.NoDeploySpeedChange = true
SWEP.NoTransfer = true
SWEP.AutoSwitchFrom = false
function SWEP:PrimaryAttack()
end
function SWEP:SecondaryAttack()
end
function SWEP:Reload()
end