29 lines
515 B
Lua
29 lines
515 B
Lua
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INC_CLIENT()
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SWEP.DrawCrosshair = false
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SWEP.Slot = 4
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SWEP.SlotPos = 0
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function SWEP:DrawHUD()
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if GetConVar("crosshair"):GetInt() ~= 1 then return end
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self:DrawCrosshairDot()
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end
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function SWEP:Deploy()
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self.IdleAnimation = CurTime() + self:SequenceDuration()
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return true
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end
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function SWEP:DrawWorldModel()
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end
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SWEP.DrawWorldModelTranslucent = SWEP.DrawWorldModel
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function SWEP:PrimaryAttack()
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end
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function SWEP:DrawWeaponSelection(x, y, w, h, alpha)
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self:BaseDrawWeaponSelection(x, y, w, h, alpha)
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end
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