zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode/perf/shared/rewrite_player_index.lua

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local M_Player = FindMetaTable("Player")
local M_Entity = FindMetaTable("Entity")
local E_GetTable = M_Entity.GetTable
local val
local pt
function M_Player:__index(key)
val = M_Player[key]
if val ~= nil then return val end
val = M_Entity[key]
if val ~= nil then return val end
pt = E_GetTable(self)
if pt then
return pt[key]
end
end