zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode/zombieclasses/fast_headcrab_bloodsucker.lua

33 lines
810 B
Lua
Raw Normal View History

CLASS.Base = "fast_headcrab"
CLASS.Name = "Bloodsucker Headcrab"
CLASS.TranslationName = "class_bloodsucker_headcrab"
CLASS.Description = "description_bloodsucker_headcrab"
CLASS.Help = "controls_bloodsucker_headcrab"
CLASS.Wave = 3 / 6
CLASS.Model = Model("models/headcrab.mdl")
CLASS.SWEP = "weapon_zs_bloodsucker_headcrab"
CLASS.Health = 50
CLASS.Points = CLASS.Health/GM.HeadcrabZombiePointRatio
if not CLIENT then return end
CLASS.Icon = "zombiesurvival/killicons/fastheadcrab"
CLASS.IconColor = Color(175, 100, 100)
local matSkin = Material("Models/leech/leech.vtf")
function CLASS:PrePlayerDraw(pl)
render.ModelMaterialOverride(matSkin)
render.SetColorModulation(0.68, 0.39, 0.39)
end
function CLASS:PostPlayerDraw(pl)
render.ModelMaterialOverride()
render.SetColorModulation(1, 1, 1)
end