Merge pull request #157 from BClark09/patch-1

Removed model from sigil placement nodes in hammer.
This commit is contained in:
William Moodhe / JetBoom 2016-01-22 21:36:25 -05:00
commit 0815a48e42

View file

@ -284,7 +284,7 @@
@PointClass base(PlayerClass, Angles, ZSSpawn) studio("models/editor/playerstart.mdl") = info_player_redeemed : "ZS: Redeemed players can spawn here. Use of this is optional." @PointClass base(PlayerClass, Angles, ZSSpawn) studio("models/editor/playerstart.mdl") = info_player_redeemed : "ZS: Redeemed players can spawn here. Use of this is optional."
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@PointClass base(Targetname, Angles) studio("models/props_wasteland/rockcliff01c.mdl") = info_sigilnode : "ZS: Manual Placement of Sigils ONLY when dynamic placement isn't enough." @PointClass base(Targetname, Angles) studio("models/props_wasteland/medbridge_post01.mdl) = info_sigilnode : "ZS: Manual Placement of Sigils ONLY when dynamic placement isn't enough."
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