From 08e90a1d8abbe63c52f841a987fc80895d9b2750 Mon Sep 17 00:00:00 2001 From: Ben Date: Fri, 30 Jan 2015 23:56:38 +0000 Subject: [PATCH] Fixed base gun display on scrolling to a map slot weapon. --- .../entities/weapons/weapon_map_base/shared.lua | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/gamemodes/zombiesurvival/entities/weapons/weapon_map_base/shared.lua b/gamemodes/zombiesurvival/entities/weapons/weapon_map_base/shared.lua index 0dd3377..215db85 100644 --- a/gamemodes/zombiesurvival/entities/weapons/weapon_map_base/shared.lua +++ b/gamemodes/zombiesurvival/entities/weapons/weapon_map_base/shared.lua @@ -40,7 +40,11 @@ end function SWEP:Deploy() if SERVER then - self.Owner:SelectWeapon("weapon_zs_fists") + if GAMEMODE.ZombieEscape then + self.Owner:SelectWeapon("weapon_zs_zeknife") + else + self.Owner:SelectWeapon("weapon_zs_fists") + end end return true end