Fix assuming valid players on PlayerCanHearPlayersVoice
Addresses https://github.com/JetBoom/zombiesurvival/issues/99
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@ -428,7 +428,7 @@ function GM:PlayerCanPurchase(pl)
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end
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function GM:PlayerCanHearPlayersVoice(listener, talker)
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return listener:Team() == talker:Team()
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return listener:IsValid() and talker:IsValid() and listener:Team() == talker:Team()
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--[[if self:GetEndRound() then return true, false end
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if listener:Team() == talker:Team() then
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