From 279641fef7dd12b596fd6a48551a5f4dae41d50b Mon Sep 17 00:00:00 2001 From: Ben Clark Date: Sun, 10 Jan 2016 14:59:32 +0000 Subject: [PATCH] Update zombiesurvival.fgd Added FGD weapons for official server: LongArm, Oberon, Artemis, Molotov, Spinfusor, Hurricane and Drone. Added zombie options: Doom Crab, Ass Kicker, and Shadow Lurker --- gamemodes/zombiesurvival/zombiesurvival.fgd | 41 +++++++++++++++++++++ 1 file changed, 41 insertions(+) diff --git a/gamemodes/zombiesurvival/zombiesurvival.fgd b/gamemodes/zombiesurvival/zombiesurvival.fgd index d348456..c292708 100644 --- a/gamemodes/zombiesurvival/zombiesurvival.fgd +++ b/gamemodes/zombiesurvival/zombiesurvival.fgd @@ -40,6 +40,7 @@ "zombie" : "Zombie" "classic Zombie" : "Classic Zombie" "fresh dead" : "Fresh Dead" + "shadow lurker" : "Shadow Lurker" "zombie legs" : "Zombie Legs" "zombie torso" : "Zombie Torso" "flesh creeper" : "Flesh Creeper" @@ -53,6 +54,8 @@ "fast zombie legs" : "Fast Zombie Legs" "poison zombie" : "Poison Zombie" "chem zombie" : "Chem Zombie" + "ass kicker" : "Ass Kicker" + "doom crab" : "Doom Crab" "nightmare" : "Nightmare" "puke pus" : "Puke Pus" "the tickle monster" : "The Tickle Monster" @@ -69,6 +72,7 @@ "zombie" : "Zombie" "classic Zombie" : "Classic Zombie" "fresh dead" : "Fresh Dead" + "shadow lurker" : "Shadow Lurker" "zombie legs" : "Zombie Legs" "zombie torso" : "Zombie Torso" "flesh creeper" : "Flesh Creeper" @@ -82,6 +86,8 @@ "fast zombie legs" : "Fast Zombie Legs" "poison zombie" : "Poison Zombie" "chem zombie" : "Chem Zombie" + "ass kicker" : "Ass Kicker" + "doom crab" : "Doom Crab" "nightmare" : "Nightmare" "puke pus" : "Puke Pus" "the tickle monster" : "The Tickle Monster" @@ -98,6 +104,7 @@ "zombie" : "Zombie" "classic Zombie" : "Classic Zombie" "fresh dead" : "Fresh Dead" + "shadow lurker" : "Shadow Lurker" "zombie legs" : "Zombie Legs" "zombie torso" : "Zombie Torso" "flesh creeper" : "Flesh Creeper" @@ -111,6 +118,8 @@ "fast zombie legs" : "Fast Zombie Legs" "poison zombie" : "Poison Zombie" "chem zombie" : "Chem Zombie" + "ass kicker" : "Ass Kicker" + "doom crab" : "Doom Crab" "nightmare" : "Nightmare" "puke pus" : "Puke Pus" "the tickle monster" : "The Tickle Monster" @@ -127,6 +136,7 @@ "zombie" : "Zombie" "classic Zombie" : "Classic Zombie" "fresh dead" : "Fresh Dead" + "shadow lurker" : "Shadow Lurker" "zombie legs" : "Zombie Legs" "zombie torso" : "Zombie Torso" "flesh creeper" : "Flesh Creeper" @@ -140,6 +150,8 @@ "fast zombie legs" : "Fast Zombie Legs" "poison zombie" : "Poison Zombie" "chem zombie" : "Chem Zombie" + "ass kicker" : "Ass Kicker" + "doom crab" : "Doom Crab" "nightmare" : "Nightmare" "puke pus" : "Puke Pus" "the tickle monster" : "The Tickle Monster" @@ -157,6 +169,7 @@ "zombie" : "Zombie" "classic Zombie" : "Classic Zombie" "fresh dead" : "Fresh Dead" + "shadow lurker" : "Shadow Lurker" "zombie legs" : "Zombie Legs" "zombie torso" : "Zombie Torso" "flesh creeper" : "Flesh Creeper" @@ -170,6 +183,8 @@ "fast zombie legs" : "Fast Zombie Legs" "poison zombie" : "Poison Zombie" "chem zombie" : "Chem Zombie" + "ass kicker" : "Ass Kicker" + "doom crab" : "Doom Crab" "nightmare" : "Nightmare" "puke pus" : "Puke Pus" "the tickle monster" : "The Tickle Monster" @@ -929,6 +944,32 @@ "Ammo Type: Rifle.\n"+ "A hunting rifle that deals high amount of damage at the cost of slow reload speed. " [] +@PointClass base(Weapon) studio("models/weapons/w_357.mdl") = weapon_zs_longarm : +"Ammo Type: Pistol.\n"+ +"This gun's bullets deal extremely large amounts of damage. " [] + +@PointClass base(Weapon) studio("models/weapons/w_shotgun.mdl") = weapon_zs_oberon : +"Ammo Type: Pulse.\n"+ +"Slows Targets and Knocks them back. " [] + +@PointClass base(Weapon) studio("models/weapons/w_Pistol.mdl") = weapon_zs_artemis : +"Ammo Type: Bolts.\n"+ +"A pair of minature crossbows. Fires quick successions of explosive bolts. " [] + +@PointClass base(Weapon) studio("models/weapons/w_grenade.mdl") = weapon_zs_molotov : +"A highly flammable concoction, use at your own risk. " [] + +@PointClass base(Weapon) studio("models/weapons/w_crossbow.mdl") = weapon_zs_spinfusor: +"Ammo Type: Pulse.\n"+ +"Launches highly explosive pulse projectiles. " [] + +@PointClass base(Weapon) studio("models/weapons/w_smg1.mdl") = weapon_zs_hurricane : +"Ammo Type: Pulse.\n"+ +"The fire-rate increases as the magazine empties itself. " [] + +@PointClass base(Weapon) studio("models/combine_scanner.mdl") = weapon_zs_drone : +"A deployable, remotely controlled device. Ideal for scouting, retrieval and targeted attacks. " [] + /////////////////////////////////////////////////////////////////////////////////// // Gamemode - Crafting Weapons //////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////