diff --git a/gamemodes/zombiesurvival/entities/entities/logic_winlose/init.lua b/gamemodes/zombiesurvival/entities/entities/logic_winlose/init.lua index c9526a2..6b4895d 100644 --- a/gamemodes/zombiesurvival/entities/entities/logic_winlose/init.lua +++ b/gamemodes/zombiesurvival/entities/entities/logic_winlose/init.lua @@ -43,7 +43,7 @@ function ENT:KeyValue(key, value) GAMEMODE.OverrideEndSlomo = value == "1" elseif key == "endcamera" then SetGlobalBool("endcamera", value == "1") - elseif key == "setendcamerapos" then + elseif key == "endcamerapos" then SetGlobalVector("endcamerapos", Vector(value)) elseif key == "winmusic" then if value == "default" then