From 35513c24d0a3b51d1b388b7523dcc8bf45c90209 Mon Sep 17 00:00:00 2001 From: Ben Date: Wed, 10 Dec 2014 01:52:14 +0000 Subject: [PATCH] Fixed typo in logic_winlose for endcamerapos setendcamerapos -> endcamerapos --- .../zombiesurvival/entities/entities/logic_winlose/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gamemodes/zombiesurvival/entities/entities/logic_winlose/init.lua b/gamemodes/zombiesurvival/entities/entities/logic_winlose/init.lua index c9526a2..6b4895d 100644 --- a/gamemodes/zombiesurvival/entities/entities/logic_winlose/init.lua +++ b/gamemodes/zombiesurvival/entities/entities/logic_winlose/init.lua @@ -43,7 +43,7 @@ function ENT:KeyValue(key, value) GAMEMODE.OverrideEndSlomo = value == "1" elseif key == "endcamera" then SetGlobalBool("endcamera", value == "1") - elseif key == "setendcamerapos" then + elseif key == "endcamerapos" then SetGlobalVector("endcamerapos", Vector(value)) elseif key == "winmusic" then if value == "default" then