Fix client side error when shooting player legs.
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1 changed files with 1 additions and 1 deletions
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@ -456,7 +456,7 @@ function GM:ScalePlayerDamage(pl, hitgroup, dmginfo)
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end
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end
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end
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end
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if (hitgroup == HITGROUP_LEFTLEG or hitgroup == HITGROUP_RIGHTLEG) and self:PlayerShouldTakeDamage(pl, dmginfo:GetAttacker()) then
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if SERVER and (hitgroup == HITGROUP_LEFTLEG or hitgroup == HITGROUP_RIGHTLEG) and self:PlayerShouldTakeDamage(pl, dmginfo:GetAttacker()) then
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pl:AddLegDamage(dmginfo:GetDamage())
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pl:AddLegDamage(dmginfo:GetDamage())
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end
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end
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end
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end
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