diff --git a/gamemodes/zombiesurvival/gamemode/init.lua b/gamemodes/zombiesurvival/gamemode/init.lua index f6f3ec0..4ad2907 100644 --- a/gamemodes/zombiesurvival/gamemode/init.lua +++ b/gamemodes/zombiesurvival/gamemode/init.lua @@ -998,13 +998,14 @@ function GM:CalculateNextBoss() end table.sort(zombies, BossZombieSort) local newboss = zombies[1] - if newboss and newboss:IsValid() then - local newbossclass = GAMEMODE.ZombieClasses[newboss:GetBossZombieIndex()].Name - net.Start("zs_nextboss") - net.WriteEntity(newboss) - net.WriteString(newbossclass) - net.Broadcast() - end + local newbossclass = "" + + if newboss and newboss:IsValid() then newbossclass = GAMEMODE.ZombieClasses[newboss:GetBossZombieIndex()].Name end + net.Start("zs_nextboss") + net.WriteEntity(newboss) + net.WriteString(newbossclass) + net.Broadcast() + return newboss end