diff --git a/gamemodes/zombiesurvival/gamemode/vgui/zshealtharea.lua b/gamemodes/zombiesurvival/gamemode/vgui/zshealtharea.lua index 24a9e14..8c885df 100644 --- a/gamemodes/zombiesurvival/gamemode/vgui/zshealtharea.lua +++ b/gamemodes/zombiesurvival/gamemode/vgui/zshealtharea.lua @@ -10,7 +10,7 @@ local function ContentsPaint(self) colHealth.r = (1 - healthperc) * 180 colHealth.g = healthperc * 180 - draw.SimpleTextBlurry(health, "ZSHUDFont", 8, self:GetTall() - 8, colHealth, TEXT_ALIGN_LEFT, TEXT_ALIGN_TOP) + draw.SimpleTextBlurry(health, "ZSHUDFont", 8, self:GetTall() - 8, colHealth, TEXT_ALIGN_LEFT, TEXT_ALIGN_BOTTOM) end end