Fixed zombies being able to hold onto props during team change
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1 changed files with 1 additions and 1 deletions
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@ -131,7 +131,7 @@ function ENT:Think()
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local object = self:GetObject()
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local owner = self:GetOwner()
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if not object:IsValid() or object:IsNailed() or not owner:IsValid() or not owner:Alive() then
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if not object:IsValid() or object:IsNailed() or not owner:IsValid() or not owner:Alive() or not owner:Team() == TEAM_HUMAN then
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self:Remove()
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return
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end
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