From 79ac958a234b9360e1027fda9c79562a159056f1 Mon Sep 17 00:00:00 2001 From: Ben Clark Date: Fri, 22 Jan 2016 23:36:36 +0000 Subject: [PATCH] Changed to the actual model --- gamemodes/zombiesurvival/zombiesurvival.fgd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gamemodes/zombiesurvival/zombiesurvival.fgd b/gamemodes/zombiesurvival/zombiesurvival.fgd index 608a1c7..38d40bf 100644 --- a/gamemodes/zombiesurvival/zombiesurvival.fgd +++ b/gamemodes/zombiesurvival/zombiesurvival.fgd @@ -284,7 +284,7 @@ @PointClass base(PlayerClass, Angles, ZSSpawn) studio("models/editor/playerstart.mdl") = info_player_redeemed : "ZS: Redeemed players can spawn here. Use of this is optional." [ ] -@PointClass base(Targetname, Angles) = info_sigilnode : "ZS: Manual Placement of Sigils ONLY when dynamic placement isn't enough." +@PointClass base(Targetname, Angles) studio("models/props_wasteland/medbridge_post01.mdl) = info_sigilnode : "ZS: Manual Placement of Sigils ONLY when dynamic placement isn't enough." [ ]