diff --git a/gamemodes/zombiesurvival/gamemode/obj_player_extend_sv.lua b/gamemodes/zombiesurvival/gamemode/obj_player_extend_sv.lua index a9ea3fd..941f783 100644 --- a/gamemodes/zombiesurvival/gamemode/obj_player_extend_sv.lua +++ b/gamemodes/zombiesurvival/gamemode/obj_player_extend_sv.lua @@ -85,7 +85,8 @@ function meta:ChangeTeam(teamid) if oldteam ~= teamid then gamemode.Call("OnPlayerChangedTeam", self, oldteam, teamid) end - + self:DoNoodleArmBones() + self:DoMuscularBones() self:CollisionRulesChanged() end