diff --git a/gamemodes/zombiesurvival/content/materials/models/weapons/hammer.vmt b/gamemodes/zombiesurvival/content/materials/models/weapons/hammer.vmt index 63a23cb..35f877e 100644 --- a/gamemodes/zombiesurvival/content/materials/models/weapons/hammer.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/weapons/hammer.vmt @@ -1,5 +1,4 @@ VertexLitGeneric { - "$basetexture" "models\weapons\hammer" - + "$basetexture" "models/weapons/hammer" } \ No newline at end of file diff --git a/gamemodes/zombiesurvival/content/materials/models/weapons/hammer2.vmt b/gamemodes/zombiesurvival/content/materials/models/weapons/hammer2.vmt index b0d13eb..57c5f52 100644 --- a/gamemodes/zombiesurvival/content/materials/models/weapons/hammer2.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/weapons/hammer2.vmt @@ -1,6 +1,5 @@ VertexLitGeneric { - "$basetexture" "models\weapons\hammer2" + "$basetexture" "models/weapons/hammer2" "$envmap" "env_cubemap" - } \ No newline at end of file diff --git a/gamemodes/zombiesurvival/content/materials/models/weapons/sledge.vmt b/gamemodes/zombiesurvival/content/materials/models/weapons/sledge.vmt index 59f1a53..05faa69 100644 --- a/gamemodes/zombiesurvival/content/materials/models/weapons/sledge.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/weapons/sledge.vmt @@ -1,5 +1,4 @@ VertexLitGeneric { - "$basetexture" "models\weapons\sledge" - + "$basetexture" "models/weapons/sledge" } \ No newline at end of file diff --git a/gamemodes/zombiesurvival/content/materials/models/weapons/temptexture/handsmesh1.vmt b/gamemodes/zombiesurvival/content/materials/models/weapons/temptexture/handsmesh1.vmt index 4b59926..f8f2ea8 100644 --- a/gamemodes/zombiesurvival/content/materials/models/weapons/temptexture/handsmesh1.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/weapons/temptexture/handsmesh1.vmt @@ -1,4 +1,4 @@ "VertexLitGeneric" { - "$baseTexture" "models\weapons\temptexture\handsmesh1" + "$baseTexture" "models/weapons/temptexture/handsmesh1" } diff --git a/gamemodes/zombiesurvival/content/materials/models/weapons/v_hand/armtexture.vmt b/gamemodes/zombiesurvival/content/materials/models/weapons/v_hand/armtexture.vmt index 892811b..7ddbe44 100644 --- a/gamemodes/zombiesurvival/content/materials/models/weapons/v_hand/armtexture.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/weapons/v_hand/armtexture.vmt @@ -1,4 +1,4 @@ "VertexLitGeneric" { - "$basetexture" "models/Weapons/V_hand/armtexture" + "$basetexture" "models/weapons/v_hand/armtexture" } diff --git a/gamemodes/zombiesurvival/content/materials/models/wraith1/cutter.vmt b/gamemodes/zombiesurvival/content/materials/models/wraith1/cutter.vmt index 7c86edb..407ebe3 100644 --- a/gamemodes/zombiesurvival/content/materials/models/wraith1/cutter.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/wraith1/cutter.vmt @@ -1,5 +1,4 @@ "VertexLitGeneric" { - // Original shader: VertexLitTexture "$basetexture" "models/wraith1/cutter" } diff --git a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_armfrontdull.vmt b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_armfrontdull.vmt index f65f3fa..08c2e0f 100644 --- a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_armfrontdull.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_armfrontdull.vmt @@ -1,6 +1,5 @@ "VertexLitGeneric" { - // Original shader: VertexLitMaskedEnvMappedTexture "$basetexture" "models/wraith1/s_armfrontdull" "$envmap" "models/wraith1/stalkerspec" "$envmapmask" "models/wraith1/s_armfrontmask" diff --git a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_backdull.vmt b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_backdull.vmt index 1d2193d..fc57c5d 100644 --- a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_backdull.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_backdull.vmt @@ -1,6 +1,5 @@ "VertexLitGeneric" { - // Original shader: VertexLitMaskedEnvMappedTexture "$basetexture" "models/wraith1/s_backdull" "$envmap" "models/wraith1/stalkerspec" "$envmapmask" "models/wraith1/s_backmask" diff --git a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_chest2dull.vmt b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_chest2dull.vmt index ecc4b87..860a289 100644 --- a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_chest2dull.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_chest2dull.vmt @@ -1,6 +1,5 @@ "VertexLitGeneric" { - // Original shader: VertexLitMaskedEnvMappedTexture "$basetexture" "models/wraith1/s_chest2dull" "$envmap" "models/wraith1/stalkerspec" "$envmapmask" "models/wraith1/s_chest2mask" diff --git a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_head(cyl)dull.vmt b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_head(cyl)dull.vmt index d930492..6fdd7d5 100644 --- a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_head(cyl)dull.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_head(cyl)dull.vmt @@ -1,6 +1,5 @@ "VertexLitGeneric" { - // Original shader: VertexLitMaskedEnvMappedTexture "$basetexture" "models/wraith1/s_head(cyl)dull" "$envmap" "models/wraith1/stalkerspec" "$envmapmask" "models/wraith1/s_head(cyl)mask" diff --git a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_loindropper.vmt b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_loindropper.vmt index 0aa475d..6a539b3 100644 --- a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_loindropper.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_loindropper.vmt @@ -1,6 +1,5 @@ "VertexLitGeneric" { - // Original shader: VertexLitAlphaTestedTexture "$basetexture" "models/wraith1/s_loindropper" "$alphatest" 1 } diff --git a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_lowerlegfrontdull.vmt b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_lowerlegfrontdull.vmt index 6405c60..ba39aea 100644 --- a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_lowerlegfrontdull.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_lowerlegfrontdull.vmt @@ -1,6 +1,5 @@ "VertexLitGeneric" { - // Original shader: VertexLitMaskedEnvMappedTexture "$basetexture" "models/wraith1/s_lowerlegfrontdull" "$envmap" "models/wraith1/stalkerspec" "$envmapmask" "models/wraith1/s_lowerlegfrontmask" diff --git a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_midsectiondull.vmt b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_midsectiondull.vmt index 75c2c88..cbf861e 100644 --- a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_midsectiondull.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_midsectiondull.vmt @@ -1,6 +1,5 @@ "VertexLitGeneric" { - // Original shader: VertexLitMaskedEnvMappedTexture "$basetexture" "models/wraith1/s_midsectiondull" "$envmap" "models/wraith1/stalkerspec" "$envmapmask" "models/wraith1/s_midsectionmask" diff --git a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_wires.vmt b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_wires.vmt index 58f2351..83b737c 100644 --- a/gamemodes/zombiesurvival/content/materials/models/wraith1/s_wires.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/wraith1/s_wires.vmt @@ -1,6 +1,5 @@ "VertexLitGeneric" { - // Original shader: VertexLitAlphaTestedTexture "$basetexture" "models/wraith1/s_wires" "$alphatest" 1 } diff --git a/gamemodes/zombiesurvival/content/materials/models/wraith1/stalker_head.vmt b/gamemodes/zombiesurvival/content/materials/models/wraith1/stalker_head.vmt index d9a4895..48298d0 100644 --- a/gamemodes/zombiesurvival/content/materials/models/wraith1/stalker_head.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/wraith1/stalker_head.vmt @@ -1,4 +1,4 @@ "VertexLitGeneric" { - "$baseTexture" "Models/wraith1/stalker_head" + "$baseTexture" "models/wraith1/stalker_head" } diff --git a/gamemodes/zombiesurvival/content/materials/models/wraith1/stalker_limbs.vmt b/gamemodes/zombiesurvival/content/materials/models/wraith1/stalker_limbs.vmt index d69300a..ce29d69 100644 --- a/gamemodes/zombiesurvival/content/materials/models/wraith1/stalker_limbs.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/wraith1/stalker_limbs.vmt @@ -1,4 +1,4 @@ "VertexLitGeneric" { - "$baseTexture" "Models/wraith1/stalker_limbs" + "$baseTexture" "models/wraith1/stalker_limbs" } diff --git a/gamemodes/zombiesurvival/content/materials/models/wraith1/stalker_torso.vmt b/gamemodes/zombiesurvival/content/materials/models/wraith1/stalker_torso.vmt index 93fc58b..6745b3b 100644 --- a/gamemodes/zombiesurvival/content/materials/models/wraith1/stalker_torso.vmt +++ b/gamemodes/zombiesurvival/content/materials/models/wraith1/stalker_torso.vmt @@ -1,4 +1,4 @@ "VertexLitGeneric" { - "$baseTexture" "Models/wraith1/stalker_torso" + "$baseTexture" "models/wraith1/stalker_torso" }