From c63f0155ff6f88c11e0f375ee79b358aa2b0d45c Mon Sep 17 00:00:00 2001 From: Mka0207 Date: Mon, 18 Mar 2019 18:30:04 -0400 Subject: [PATCH] Fixed indentation --- gamemodes/zombiesurvival/gamemode/cl_init.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/gamemodes/zombiesurvival/gamemode/cl_init.lua b/gamemodes/zombiesurvival/gamemode/cl_init.lua index 38fbf01..6dee1be 100644 --- a/gamemodes/zombiesurvival/gamemode/cl_init.lua +++ b/gamemodes/zombiesurvival/gamemode/cl_init.lua @@ -1780,10 +1780,10 @@ function GM:PlayerBindPress(pl, bind, wasin) elseif P_Team(pl) == TEAM_HUMAN then self:ToggleOTSCamera() end - elseif bind == "impulse 100" then + elseif bind == "impulse 100" then if P_Team(pl) == TEAM_UNDEAD and pl:Alive() then - self:ToggleZombieVision() - end + self:ToggleZombieVision() + end end end @@ -2243,4 +2243,4 @@ end function PlayMenuCloseSound() MySelf:EmitSound("buttons/lightswitch2.wav", 100, 20) -end \ No newline at end of file +end