Fix breath instantly filling when leaving func_noair.
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@ -39,7 +39,6 @@ end
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function ENT:Leave(ent)
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function ENT:Leave(ent)
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ent.NoAirBrush = nil
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ent.NoAirBrush = nil
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ent:RemoveStatus("drown", false, true)
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end
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end
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function ENT:Touch(ent)
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function ENT:Touch(ent)
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