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310793aff3
8 changed files with 46 additions and 82 deletions
2
LICENSE
2
LICENSE
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@ -2,7 +2,7 @@ JBGM LICENSE
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VERSION Xx420xX4, 05 May 2018
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VERSION Xx420xX4, 05 May 2018
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Copyright © 2018 William Moodhe
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Copyright <EFBFBD> 2018 William Moodhe
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Anyone is allowed to copy, upload, or distribute copies of this license, but changing it is not allowed.
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Anyone is allowed to copy, upload, or distribute copies of this license, but changing it is not allowed.
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@ -361,7 +361,7 @@ function meta:ResetLastBarricadeAttacker(attacker, dmginfo)
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end
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end
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end
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end
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meta.OldSetPhysicsAttacker = meta.OldSetPhysicsAttacker or meta.SetPhysicsAttacker
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meta.OldSetPhysicsAttacker = meta.SetPhysicsAttacker
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function meta:SetPhysicsAttacker(ent)
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function meta:SetPhysicsAttacker(ent)
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if string.sub(self:GetClass(), 1, 12) == "func_physbox" and ent:IsValid() then
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if string.sub(self:GetClass(), 1, 12) == "func_physbox" and ent:IsValid() then
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self.PBAttacker = ent
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self.PBAttacker = ent
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@ -652,7 +652,11 @@ end
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function meta:ShouldNotCollide(ent)
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function meta:ShouldNotCollide(ent)
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if E_IsValid(ent) then
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if E_IsValid(ent) then
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if getmetatable(ent) == meta then
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if getmetatable(ent) == meta then
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return P_Team(self) == P_Team(ent) or E_GetTable(self).NoCollideAll or E_GetTable(ent).NoCollideAll
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if P_Team(self) == P_Team(ent) or E_GetTable(self).NoCollideAll or E_GetTable(ent).NoCollideAll then
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return true
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end
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return false
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end
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end
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return E_GetDTBool(self, 0) and ent:IsBarricadeProp()
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return E_GetDTBool(self, 0) and ent:IsBarricadeProp()
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@ -661,7 +665,7 @@ function meta:ShouldNotCollide(ent)
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return false
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return false
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end
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end
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meta.OldSetHealth = meta.OldSetHealth or FindMetaTable("Entity").SetHealth
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meta.OldSetHealth = FindMetaTable("Entity").SetHealth
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function meta:SetHealth(health)
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function meta:SetHealth(health)
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self:OldSetHealth(health)
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self:OldSetHealth(health)
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if P_Team(self) == TEAM_HUMAN and 1 <= health then
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if P_Team(self) == TEAM_HUMAN and 1 <= health then
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@ -75,7 +75,7 @@ function meta:SetMaxHealth(num)
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self:SetDTInt(0, math.ceil(num))
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self:SetDTInt(0, math.ceil(num))
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end
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end
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meta.OldGetMaxHealth = meta.OldGetMaxHealth or FindMetaTable("Entity").GetMaxHealth
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meta.OldGetMaxHealth = FindMetaTable("Entity").GetMaxHealth
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function meta:GetMaxHealth()
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function meta:GetMaxHealth()
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return self:GetDTInt(0)
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return self:GetDTInt(0)
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end
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end
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@ -808,7 +808,7 @@ local function SetModel(pl, mdl)
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end
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end
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end
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end
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meta.OldCreateRagdoll = meta.OldCreateRagdoll or meta.CreateRagdoll
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meta.OldCreateRagdoll = meta.CreateRagdoll
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function meta:CreateRagdoll()
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function meta:CreateRagdoll()
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local status = self.status_overridemodel
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local status = self.status_overridemodel
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if status and status:IsValid() then
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if status and status:IsValid() then
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@ -974,7 +974,7 @@ function meta:Resupply(owner, obj)
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end
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end
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-- Lets other players know about our maximum health.
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-- Lets other players know about our maximum health.
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meta.OldSetMaxHealth = meta.OldSetMaxHealth or FindMetaTable("Entity").SetMaxHealth
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meta.OldSetMaxHealth = FindMetaTable("Entity").SetMaxHealth
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function meta:SetMaxHealth(num)
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function meta:SetMaxHealth(num)
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num = math.ceil(num)
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num = math.ceil(num)
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self:SetDTInt(0, num)
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self:SetDTInt(0, num)
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@ -1462,7 +1462,7 @@ function meta:SetLastAttacker(ent)
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end
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end
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end
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end
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meta.OldUnSpectate = meta.OldUnSpectate or meta.UnSpectate
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meta.OldUnSpectate = meta.UnSpectate
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function meta:UnSpectate()
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function meta:UnSpectate()
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if self:GetObserverMode() ~= OBS_MODE_NONE then
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if self:GetObserverMode() ~= OBS_MODE_NONE then
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self:OldUnSpectate(obsm)
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self:OldUnSpectate(obsm)
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@ -75,7 +75,7 @@ Hook. Human kills a zombie.
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GM:HumanKilledZombie(Player victim, Player attacker, DamageInfo dmginfo, Bool headshot, Bool wassuicide)
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GM:HumanKilledZombie(Player victim, Player attacker, DamageInfo dmginfo, Bool headshot, Bool wassuicide)
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Hook. Zombie kills a human.
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Hook. Zombie kills a human.
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GM:ZombieKilledHuman(Player victim, Player attacker, DamageInfo dmginfo, Bool headshot, Bool wassuicide)
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GM:HumanKilledZombie(Player victim, Player attacker, DamageInfo dmginfo, Bool headshot, Bool wassuicide)
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SELF-EXPLANATORY HOOKS AND FUNCTIONS
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SELF-EXPLANATORY HOOKS AND FUNCTIONS
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GM:LoadMapEditorFile()
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GM:LoadMapEditorFile()
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@ -1,37 +1,41 @@
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English | [中文(简体)](readme_zh-CN.md)
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ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
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ZZZ ZZZ
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# Zombie Survival
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ZZZ ZOMBIE SURVIVAL ZZZ
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The definitive zombie experience.
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ZZZ THE DEFINITIVE ZOMBIE EXPERIENCE ZZZ
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A gamemode for Garry's Mod.
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ZZZ A GAMEMODE FOR GMOD ZZZ
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ZZZ ZZZ
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## Credits
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ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
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Created and programmed by William "JetBoom" Moodhe
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Created and programmed by William "JetBoom" Moodhe
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E-mail: williammoodhe@gmail.com
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E-mail: williammoodhe@gmail.com
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Alternate e-mail: jetboom@noxiousnet.com
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Alternate e-mail: jetboom@noxiousnet.com
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Web: http://www.noxiousnet.com
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Web: http://www.noxiousnet.com
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### Addtional credits
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Additional credits:
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|Contribution |Credit |
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Zombie view models 11k (tjd113@gmail.com)
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|-------------------|------------------------------------------------------|
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Zombie kill icons Eisiger (k2deseve@gmail.com)
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|Zombie view models |11k (tjd113@gmail.com) |
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Some HUD textures Typhon (lukas-tinel@hotmail.com)
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|Zombie kill icons |Eisiger (k2deseve@gmail.com) |
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Ambient beat sounds Austin "Little Nemo" Killey (austin_odyssey@yahoo.com)
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|Some HUD textures |Typhon (lukas-tinel@hotmail.com) |
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Melee weapon models Zombie Panic: Source (http://www.zombiepanic.org/)
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|Ambient beat sounds|Austin "Little Nemo" Killey (austin_odyssey@yahoo.com)|
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Board Kit model Samuel (samuel_games@hotmail.com)
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|Melee weapon models|Zombie Panic: Source (http://www.zombiepanic.org/) |
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|Board Kit model |Samuel (samuel_games@hotmail.com) |
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|Current maintainer |LuoRain (luotianyi@luotianyi.me) |
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## Install
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ZZZZZZZZZZZZZZZZZZZZZZZZZ
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ZZ ZZ
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ZZ INSTALL ZZ
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ZZ ZZ
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ZZZZZZZZZZZZZZZZZZZZZZZZZ
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1. Put the zombiesurvival folder in garrysmod/gamemodes with all the other gamemode folders.
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1. Put the zombiesurvival folder in garrysmod/gamemodes with all the other gamemode folders.
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2. In console: gamemode zombiesurvival
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2. In console: gamemode zombiesurvival
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3. Run a zs_ map.
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3. Run a zs_ map.
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## Running servers
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ZZZZZZZZZZZZZZZZZZZZZZZZZ
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ZZ ZZ
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ZZ RUNNING SERVERS ZZ
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ZZ ZZ
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ZZZZZZZZZZZZZZZZZZZZZZZZZ
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1. Get srcds and configure it for garrysmod (requires steamcmd).
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1. Get srcds and configure it for garrysmod (requires steamcmd).
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2. Put the zombiesurvival folder in garrysmod/gamemodes with all the other gamemode folders.
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2. Put the zombiesurvival folder in garrysmod/gamemodes with all the other gamemode folders.
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@ -41,6 +45,11 @@ Web: http://www.noxiousnet.com
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srcds.exe -port 27015 -console -game garrysmod -secure +ip 24.102.103.104 +hostport 27015 +gamemode zombiesurvival +maxplayers 32 +map zs_oldhouse +hostname "Your ZS Server"
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srcds.exe -port 27015 -console -game garrysmod -secure +ip 24.102.103.104 +hostport 27015 +gamemode zombiesurvival +maxplayers 32 +map zs_oldhouse +hostname "Your ZS Server"
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6. Run it. You now have a server. See other guides on the web for setting up sv_downloadurl.
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6. Run it. You now have a server. See other guides on the web for setting up sv_downloadurl.
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## Legal jargon
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See [license](LICENSE) file
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ZZZZZZZZZZZZZZZZZZZZZZZZ
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ZZ ZZ
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ZZ LEGAL JARGON ZZ
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ZZ ZZ
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ZZZZZZZZZZZZZZZZZZZZZZZZZ
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See license file
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@ -1,49 +0,0 @@
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[English](readme.md) | 中文(简体)
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# 僵尸生存
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终极僵尸体验。
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一个Garry's Mod游戏模式。
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## 作者
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William "JetBoom" Moodhe 创建和编写
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电子邮件: williammoodhe@gmail.com
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备用电子邮件: jetboom@noxiousnet.com
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网站: http://www.noxiousnet.com
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### 其它作者
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|贡献 |作者 |
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|-----------|------------------------------------------------------|
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|僵尸视角模型|11k (tjd113@gmail.com) |
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|僵尸击杀图标|Eisiger (k2deseve@gmail.com) |
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|一些HUD材质 |Typhon (lukas-tinel@hotmail.com) |
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|环境击打音效|Austin "Little Nemo" Killey (austin_odyssey@yahoo.com)|
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|搏斗武器模型|Zombie Panic: Source (http://www.zombiepanic.org/) |
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|木板包模型 |Samuel (samuel_games@hotmail.com) |
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|当前维护者 |LuoRain (luotianyi@luotianyi.me) |
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## 安装
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1. 将zombiesurvival目录与其他游戏模式目录一起放到garrysmod/gamemodes里。
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2. 在控制台输入:gamemode zombiesurvival
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3. 切换到一个zs_地图。
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## 运行服务器
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1. 获取srcds并将其配置为garrysmod服务器(需要steamcmd)。
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2. 将zombiesurvival目录与其他游戏模式目录一起放到garrysmod/gamemodes里。
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3. 弄点地图。互联网上有许多的ZS_地图并且游戏也支持其它的地图类型,如CS:S, Zombie Mod, Zombie Horde, Zombie Panic! Source
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4. 可以自己装一个自定义投票脚本或者使用mapcycle_zombiesurvival.txt。在garrysmod目录创建一个名为mapcycle_zombiesurvival.txt的文件。将不带.bsp后缀的地图名字放进去。一个一行。
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5. Make your auto-start batch file or whatever you use. The line should look like this:
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srcds.exe -port 27015 -console -game garrysmod -secure +ip 24.102.103.104 +hostport 27015 +gamemode zombiesurvival +maxplayers 32 +map zs_oldhouse +hostname "Your ZS Server"
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5. 制作你自己的自动启动脚本或别的什么东西。它看起来应该是这样的:
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`srcds.exe -port 27015 -console -game garrysmod -secure +ip 24.102.103.104 +hostport 27015 +gamemode zombiesurvival +maxplayers 32 +map zs_oldhouse +hostname "Your ZS Server"`
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6. 运行它。你现在就有了一个服务器。看看网上的其他教程来设置sv_downloadurl。
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## 法律用语
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查看[license](LICENSE)文件
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