SWEP.PrintName = "Molotov Cocktail" SWEP.Description = "A highly flammable concoction.\nThrow at your own risk." SWEP.Base = "weapon_zs_basethrown" SWEP.ViewModel = "models/weapons/c_bugbait.mdl" SWEP.WorldModel = "models/props_junk/glassbottle01a.mdl" SWEP.ShowViewModel = false SWEP.ShowWorldModel = false SWEP.Primary.Ammo = "molotov" SWEP.Primary.Sound = Sound("ambient/fire/mtov_flame2.wav") SWEP.MaxStock = 8