AddCSLuaFile() SWEP.Base = "weapon_zs_basefood" SWEP.PrintName = "Watermelon" if CLIENT then SWEP.ViewModelFOV = 80 SWEP.VElements = { ["base"] = { type = "Model", model = "models/props_junk/watermelon01_chunk02a.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(1, 4, -3), angle = Angle(-45, -70, -80), size = Vector(1, 1, 1), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} } } SWEP.WElements = { ["base"] = { type = "Model", model = "models/props_junk/watermelon01_chunk02a.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(5, 1, -3), angle = Angle(0, 0, 0), size = Vector(1, 1, 1), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} } } end SWEP.ViewModel = "models/weapons/c_stunstick.mdl" SWEP.WorldModel = "models/props_junk/watermelon01_chunk02a.mdl" SWEP.Primary.Ammo = "foodwatermelon" SWEP.FoodHealth = 15 SWEP.FoodEatTime = 4